Originally Posted
July 19, 2007
I have begun to frequent a graphic and web design board known as Designer’s Talk and I recently had a discussion with a newcomer to design who was asking for advice for becoming a better web designer. I posted a somewhat comprehensive design basics guide for this person, and I felt like it would be a good idea to reproduce it here so it doesn’t get lost in the depths of forum archives.
The inquiry (paraphrased) was that this person was asking for interface design help. This person indicated that Photoshop skills were important to him or her, and that they wanted to know why their designs did not measure up to some other designs that this person felt were outstanding.
I will not post details because I do not want to invade this person’s privacy without their permission. However, it should be possible to gain something from the designer guide regardless of visual examples (and I will provide the professional examples that the poster provided)
Professional design examples:
http://www.northcolour.com
http://www.incrediblebox.com
http://www.ndesign-studio.com
http://www.worldspangroup.com
(I would like to point out that I do not necessarily endorse these designs or feel that they are “top quality”, but rather, they are simply examples that another web poster provided to me as what he or she felt was worthy of note. I am providing them here as background for my writing).
Now, on to the design basics guide:
“Obviously skill and expertise with the tools at your disposal (design software, mostly, in this day and age) is one of the key components to good design. However, it’s not the only component, and in my opinion, it is actually the least important.
What you must focus on before even worrying about Photoshop, is learning about basic design theories and concepts of aesthetics. These theories have been created over many generations of graphic designers, and while they are by no means a set in stone rulebook to good design, they can help you because they give you a basic framework to go on (which you can then expand upon). Once you know the rules and are comfortable with them, you can start breaking them with taste.
I’ll provide an example by applying some general rules to your design.
I’ll use some basic design concepts to help you compare and contrast your site to the others you have listed, and try to show you exactly why they are different.
Hierarchy
Everything is too crowded. Isolation of important elements is a useful technique in graphic design because it is aesthetically pleasing and isolated elements (elements with a lot of negative space around them) are -very- noticeable. This concept is part of a larger design concept which involves hierarchy of information.
You can see this process in action on the site http://www.northcolour.com The logo is very isolated from the rest of the site, and since it is on top of the page, it is by far the most important thing present. Furthermore, while all of the content on this page is laid out similarly, everything has breathing room (negative space) around it. The image of the potted plant is very compelling because it sits on display, alone in it’s own special space. Hierarchy of the typography is also present here.
Size is not always a determining factor in hierarchy of information. If everything is big, for example, nothing is more important than anything else. Size can also be a very ugly way to determine hierarchy if it is not used carefully. Very small differences in size can be just as effective as large ones, and they often look much more pleasing.
Small Multiples
This brings me to a concept which was outlined by Edward Tufte in his book Envisioning Information. This concept is paramount to information design (which web design fits very snugly into). Small multiples is the concept of nearly everything being similar/the same, EXCEPT for the important bits that the designer wants you to notice right away. Again on http://www.northcolour.com, this technique is in practice, as all of the information is styled nearly the same, but the headers are larger and a different color, and the boxes are separated from one another by very subtle gradients and lines. This style is very pleasing to the eye, and yet we can still very comfortably view and organize the information in our minds.
Your site is lacking in this quality, as everything is very variable. Most designers will design on a grid to prevent a disorganized and confusing look to their content. The best place to view a grid-layout is in a magazine. Most magazines are laid out on a baseline grid, which gives each page a unique look that is well-organized, but also fits in with the look of the rest of the pages in the book.
Color Management
Finally, you may notice that your website has very little color variation. While the gold you have chosen is not unpleasant, it is the only color present, which causes the design to look boring and static. Color is very difficult to master, because it can be used in very bad taste. It is always best to err on the side of caution with color, and your design is a better alternative to too many horrible colors that make the eyes burn.
The best way to deal with color until you have more practice is to never use more than three colors in one design. You can use different lightness and darknesses of those three colors, but only use those three. Also, get a color index if you need help finding color combinations, or go to Adobe’s awesome color website: http://www.kuler.com.
Color is a very powerful tool that can be dangerous in the wrong hands.
I hope this post has helped you somewhat. If you have any questions about what I’ve said or anything else really, I’ll be glad to talk. Also, since I’ve blathered on about design like I know what I’m talking about, here’s my portfolio http://www.segdesign.com … you can have a look and decide for yourself if I’m worth listening to.
Finally, I should point out that once you throw a real-live client into the mix, everything changes. When you are working on a project for a client, their ideas are usually far more important than yours (this project is their baby, and it’s their money) so the challenge often becomes finding ways to implement their horrible ideas into your design in a tasteful and visually pleasing way. Sometimes this isn’t possible, but experience and trial and error helps. The best advice I can give about clients is to never get attached to an idea too much, because a client will invariably ruin it. Always be prepared to adapt.”